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House Defender

Multiplayer Mixed Reality Wave Shooter

Role:

Engine:

Platform:

Store Page:

Programmer, Game Designer

Unity/C#, Photon PUN2

Meta Quest 2 & 3

Game Info

House Defender is an auto-adaptive Mixed Reality game that transforms your entire room into a free-roam VR base to defend against waves of enemies. 

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Alone or with friends, co-located or each in their own room, you walk freely around your space, shoot enemies, repair your base and compete for the next highscore.  

The Task

House Defender was the first project I worked on when I joined the company in 2023, and served as an introduction to the company's extensive code base and auto-adaptive SDK.

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The game had already been released in the Meta store and was planned to be the first game on SyncArena, a game platform for the location-based entertainment market (LBE).

 

My task was to first implement an outsourced visuals & UI update, followed by a gameplay update that I designed & programmed myself.

HouseDefender_LBE-Poster_1920.png

Challenges

Since this game was my introduction to the company as well as to multiplayer networking, the biggest challenge in this assignment was to quickly get a good grasp of the game's code base, multiplayer logic and 2Sync's proprietary SDK.

 

After successfully shipping the updates, I collaborated with the CTO and another programmer to refactor the game code and networking logic to generalize it into a game builder framework that could be used to quickly create new games in the future.

 

My experience with clean coding practices was considered a very valuable input and led to a company-wide change of best practices and coding conventions.    

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